﻿function random_imglink(){
  var myimages=new Array()
  //specify random images below. You can have as many as you wish

  myimages[1]="images/biuldings/random/ktirio_front_01.jpg"
  myimages[2]="images/biuldings/random/ktirio_front_02.jpg"
  myimages[3]="images/biuldings/random/ktirio_front_03.jpg"
  myimages[4]="images/biuldings/random/ktirio_front_04.jpg"
  myimages[5]="images/biuldings/random/ktirio_front_05.jpg"
  myimages[6]="images/biuldings/random/ktirio_front_06.jpg"

  //specify corresponding links below
  var imagelinks=new Array()
  imagelinks[1]="images/biuldings/full/41.jpg"
  imagelinks[2]="images/biuldings/full/25.jpg"
  imagelinks[3]="images/biuldings/full/24.jpg"
  imagelinks[4]="images/biuldings/full/39.jpg"
  imagelinks[5]="images/biuldings/full/22.jpg"
  imagelinks[6]="images/biuldings/full/42.jpg"
  
  var one=Math.floor(Math.random()*myimages.length)
  var two
  var three
  if (one == 0 || one==1){
     one=1
	 two=one+1
     three=one+2
   }
  if (one==myimages.length){
   one=myimages.length-1
   two=one-1
   three=one-2
  }
  
  if (one ==(myimages.length-1)/2){
   two=one-1
   three=one+1
  }
  

  if (one >1 && one < (myimages.length-1)){
   two=one-1
   three=one+1
  }
  
  if (two == undefined)
  two=one-1
  if (three == undefined)
  three=one-2
  
document.write('<a rel="lightbox" href='+'"'+imagelinks[one]+'"'+'><img align="center" src="'+myimages[one]+'" border=0></a><br>')

document.write('<a rel="lightbox" href='+'"'+imagelinks[two]+'"'+'><img align="center" src="'+myimages[two]+'" border=0></a><br>')

document.write('<a rel="lightbox" href='+'"'+imagelinks[three]+'"'+'><img align="center" src="'+myimages[three]+'" border=0></a>')
}